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The program also also prints a message when a loop is encountered or if the bound object is unresponsive. When an object's implementation exits but its name remains bound, it is marked as unresponsive.
kos
    anthem
        administrator <AdministratorAPI.Administrator>
        conditions
        kps
        plugins
            ImagePlayer
                kos <loop detected>
                world <loop detected>
            simpleio
                kos <loop detected>
                world <loop detected>
        receiver <KOS.Receiver>
        services
            PlayerFactory <PlayerAPI.PlayerFactory>
            simpleio <SimpleIOAPI.SimpleIOFactory>
        services-by-type
            PlayerAPI.PlayerFactory
                PlayerFactory <loop detected>
            SimpleIOAPI.SimpleIOFactory
                simpleio <loop detected>
        world <loop detected>
    imagerepo
        administrator <AdministratorAPI.Administrator>
        conditions
        kps
        plugins
            BassImageRepository
                kos <loop detected>
                world <loop detected>
        receiver <KOS.Receiver>
        services
            BassImages <RAPK.Repository>
        services-by-type
            RAPK.Repository
                BassImages <loop detected>
        world <loop detected>
replicators
    anthem.cnri.reston.va.us <WorldAPI.Worldroot>
tools
    visualizer <ReportingAPI.Visualizer>
types
% nslist kos/anthem/services-by-typeOutput:
kos/anthem/services-by-type
    PlayerAPI.PlayerFactory
        PlayerFactory <PlayerAPI.PlayerFactory>
    SimpleIOAPI.SimpleIOFactory
        simpleio <SimpleIOAPI.SimpleIOFactory>
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